The engine, the market access, and a route into Select.
Making a good game and selling one are different jobs. Most studios are only staffed for the first. Jan built a studio from nothing in 2014 — we know which half hurts.
hizi.io is a production-ready RGS. No backend to build, no integrations to maintain, no certification pipeline to invent from scratch.
Migrate off legacy systems without rebuilding. Your math models and your assets come across intact.
An unknown studio emailing a tier-one operator gets ignored. We're already in that conversation, and it starts warm.
Positioning, pitching and commercial negotiation are ours. You go back to making games.
Plenty of good games are never played by anyone. Distribution isn't something you bolt on after launch — it decides whether the game exists commercially at all. We do that part, for studios on hizi.io.
We already talk to the operators you're trying to reach, in the markets you're aiming at.
One integration. Every aggregator we're live on comes with it.
We negotiate terms so you can build games.
How the game is positioned, when it lands, and what an operator sees first.
The way in is hizi.io. Build a new studio on it, or migrate your existing games across. Once you're live on hizi.io, your games can be submitted for Automat Select consideration.
For teams creating a new studio or game pipeline. A production-ready RGS and game creation environment, live in days.
Start the ConversationFor existing studios moving games onto hizi.io. Your math and assets, preserved.
Talk MigrationRunning on hizi.io does not guarantee inclusion — nothing does. Automat Select remains personally curated by Jan.